![]() ![]() There are a number of other things we want to get feedback on but scale is one of a few main points. We want to test out if our new crafting systems work as intended, for example, and if the feedback is positive. MMORPG: Is this large-scale testing going to be the focus of the next testing round?īartek: It will be one of the points, but we also want to do you know and check if our gameplay system is enjoyable. We’re looking forward to testing the old and newer stuff on a much larger group of players too. I think everybody in the team is especially excited as the closed beta test went better than we anticipated. Are the team excited for what is coming?īartek: Yes, we’re super excited. MMORPG: Thanks for taking the time to talk to us today, Space Punks Open Beta is almost here. We took some of that time to talk to Space Punks Lead Game Designer Bartek Schweiger about the upcoming open beta. There is just about enough time to clear some time in your calendar and check out the Open Beta trailer to see what’s in store. It’s up to a range of outlandish characters to pick up their weapons, fling themselves into the abyss, and see if they can shoot their way to a fortune in this upcoming title from Flying Wild Hog and Jagex. Thrusting players into the far reaches of outer space, you’ll find there’s gold in that there subspace void. You can play the Steam Next Fest demo available now on Steam.If you haven’t already picked up a pre-order pack for this free-to-play game or simply haven't heard of it yet, you can check out the trailer below to get an idea of what’s coming in this cartoon dungeon crawler. Relic Space will be released in early access in Q4 2022 Randomized missions – Freely traverse a procedurally generated solar system with handcrafted elements.Detailed ship simulation – manage heat, energy status, and manage damage control elements.Hex-based space combat – with fast-paced ‘one-tile-per-turn’ mechanics inspired by traditional roguelikes, but with a fluid, modern feel.With non-linear exploration, players can explore a procedurally generated solar system where factions and NPC’s pursue research, trade, construction projects, and other goals irrespective of your actions. Relic Space combines deep simulation with nonlinear exploration allowing players to manage their ships heat and energy levels, and realistic combat elements mean that each weapon, engine or utility item can catch fire, leak power, and acquire many more status effects. Through a mix of handcrafted and procedurally generated missions you engage in deeply simulated, hex-based combat as an elite starship pilot – all set within an epic sci-fi narrative that you help construct through your choices. In Relic Space, you help rebuild civilization following a galactic catastrophe. Their team has been great to work with right from the start and their marketing, PR and QA expertise among other things will be hugely valuable for Relic Space going forward.” Said Jonah Wilberg “It’s fantastic to be partnering with Aurora Punks. ![]() Developed by Fourfold Games, a solo-dev-studio based in London, run by Jonah Wilberg who previously released sci-fi roguelike ‘Xenomarine’ in 2019. Independent Publisher Aurora Punks today announced that they will release Relic Space, a turn-based, roguelike/RPG hybrid where you play an elite starship pilot, completing procedurally generated missions for your faction. ![]()
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