![]() ![]() There's an infinite loop because the check for if a point should be added doesn't check imgL for being visited already.My workaround has been to just paint in the areas manually, but this is hardly practical when it comes to the furry tail of the character. work version english Blacksmith3D-Pro 7.0.6.0 hidden network isoHunt how to. The issue began when the flood option stopped working, it will no longer just fill in the mesh with any sort of influence, it just stays there. If I was you I'd ditch the whole char thing and just use ints. His freshly attached, unbreathing, unliving prosthesis did not shudder with. it's how the pc knows what space your trying to. (ex: all 4 sides of a square) Even just one missing block and it won't work, also you need to have the camera facing into the area you'r filling. ![]() The check for a valid position never passed because img=1 needed to be img='1'. Check the area you are trying to fill, you must have the area you want to fill completly marked out with existing blocks. ![]()
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